i gave cyberpunk2077 another shot after hating it at launch because multiple people pestered me about it for two years. i was repeatedly told of my lengthy list of criticisms, “they fixed all that, it’s like a totally different game now”.

10 hours later it’s clear that they’re either:

a) delusional b) liars c) literally cannot hear criticism of the game being spoken aloud

because that shit was 99% identical to at launch, bugs included. the difference between the game that people keep describing to me and the game in front of me is so stark that i’m fucking baffled. it’s like it’s a cult or something.

  • kittenzrulz123@lemmy.blahaj.zoneM
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    2日前

    Just because a game has jank doesn’t mean it cant also be fun, both Fallout NV and even Fallout 4 have significantly more jank tbh. Look at any modern AAA and you’ll find its the same. I recently played Cyberpunk and its still a great game, great story and great gameplay. Not incredible, not even 8/10. Just a solid 7.5/10 game and sometimes thats all you need.

    • sp3ctr4l@lemmy.dbzer0.com
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      2日前

      Like FONV and FO4, CP77 also has a huge modding scene.

      Imo, with certain mods and mod packs, you can take it up from a 7.5/10 to a 9, at least, if you spend the time to find and add what you want.

      There are rebalancing / overhauls / addons for basically every gameplay system, you can go for immersion style mods like Dark Future (and the other mods it integrates with) for roughly a hardcore/survival mode,

      There are combat overhauls that rebalance based off the actual ttrpg rule sets, and others that go for an attempt at punishing levels of realism,

      There are driving physics overhaul suites, car customization mods that let you mod your car, real world car addon mods and mods that allow you to set up street racing circuits such that you could basically turn Night City into a NFS game… oh and dont forget motorcycle physics/handling overhauls too,

      There are whole frameworks for adding more variety to spontaneous interactions you can have with more NPCs, frameworks for adding in whole new questlines, and people have made a good number of those,

      And of course graphical overhauls and fixes of all kinds, as well as cosmetic options for your or other npc characters.

      Heck, some of these mods literally just got patched into the game officially, at least their core additions/fixes.

    • 1ostA5tro6yne@lemmy.blahaj.zoneOP
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      2日前

      the gameplay is fucking awful tho, and the story is really uninspired, and every dialog feels padded to the point that its lie 2% relevant information and 98% meaningless bullshit. not to mention how fucking awful all of the voice acting is. i’d be hella embarassed to have my name attached to this game even if there were zero bugs.

      but please continue condescendingly explaining “enjoying video games” to me like i’m incapable of determining the difference between my own taste and issues inherent to the game arising from the dev’s choices. jerk.

      • Natanox@discuss.tchncs.de
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        2日前

        not to mention how fucking awful all of the voice acting is.

        Are you sure you’re not talking about a different game? The voice acting is perfectly fine and on-par with any other game up there.

        • skulblaka@sh.itjust.works
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          2日前

          No kidding.

          Some of Johnny’s lines fall flat and I think Silverhand might be one of Keanu Reeves’ worst performances of his career.

          Everyone else though? I have a hard time saying it’s some of the best voice acting and dialogue I’ve ever seen, because Clair Obscur exists, but it’s up there. Takemura in particular was one that struck me, when’s the last time you met a Japanese man in an English voice acted video game that actually has a thick Japanese accent? It fits his character well and was a design choice that many developers would have been afraid to make. Not only did CDPR make that choice, they worked around it well and were even bold enough to make this voice one of the main characters that the plot revolves around, and it works well.

          • sp3ctr4l@lemmy.dbzer0.com
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            2日前

            So… irt to Takemura…

            I actually, really, really appreciated that voice acting.

            Because I spent a decade as a karateka getting a black belt, going to tournaments, training, and I actually met a good deal of native Japanese speakers who only knew a bit of English, and vice versa for myself…

            … that and , you know, immersion in the literally martial culture of respect, formality, face, honor, loyalty, all of that.

            It is indeed very rare to hear such a well voiced, and to me at least, fundamentally believable and authentic character.

        • 1ostA5tro6yne@lemmy.blahaj.zoneOP
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          2日前

          i must be connected to the internet in some alternate universe where cdpr are competent devs and the voice acting doesn’t sound like a bad anime dub.

      • sp3ctr4l@lemmy.dbzer0.com
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        2日前

        Wait… what?

        What would you say is a game with… better voice acting?

        Better dialogue, better story?

        I can understand it not being like, your all time favorite, but frankly, describing it as ‘fucking awful’ and ‘uninspired’…

        Nah, no way, CP77 is very far from ‘fucking awful’ and ‘uninspired’ in that department, to the point I am more inclined to think you have not played very many games, or you are just generally raging at this game irrationally.