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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Here are some more to add to the list:

    Running a proprietary anti-cheat at the kernel level that causes system instability and only works on Windows. Valorant and many others.

    Releasing a sequel to a live service game that doesn’t port over the money / skins users have purchased in the original game over many years. Smite 2.

    Paying publishers to make games exclusive to your crappy store on PC instead of making the store front better. Epic Games.

    Making a single player only game with always on DRM and network requirements. A lot of games by EA, Ubisoft, and Bethesda.

    That time Ubisoft tried to make NFTs in video games a thing.

    EDIT: Removed Overwatch 2. It does allow skin transfers for ones the developer chose to keep in the sequel.


  • I don’t think this would work since most governments don’t understand technology well (just look at the Flipper Zero ban in Canada as an example). Technology has also been disruptive to existing industries (Uber, Airbnb, Netflix, etc.). I think traditional industries would just end up lobbying governments when they are challenged by new technology companies and we’d see less technology overall. That being said I can see the need for more tech regulation in a lot of areas (looking at you Apple), I just can’t see a blanket solution being the right approach.