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Joined 8 months ago
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Cake day: March 3rd, 2024

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  • Not as much as I did at the beginning, but I mainly chalk that up to learning more about its limitations and getting better at detecting its bullshit. I no longer go to it for designing because it doesn’t do it well at the scale i need. Now it’s mainly used to refractor already working code, to remember what a kind of feature is called, and to catch random bugs that usually end up being typos that are hard to see visually. Past that, i only use it for code generation a line at a time with copilot, or sometimes a function at a time if the function is super simple but tedious to type, and even then i only accept the suggestion that i was already thinking of typing.

    Basically it’s become fancy autocomplete, but that’s still saved me a tremendous amount of time.



  • Steam will still override developers preferences if they feel the consumer wasn’t given time to make an informed decision. For instance I played Detroit Beyond Human for about 10 hours. The majority of that time was spent loading shaders and trying to fix crashes, I eventually gave up when a friend suggested to reach out to steam support. They asked no follow up questions and refunded it, despite the page warning me they would only refund under 2 hours.