I specifically called out not ‘difficulty’ in making friends, but ‘desire’ to make friends. As far as I’m aware, autistic people still desire friends usually.
I specifically called out not ‘difficulty’ in making friends, but ‘desire’ to make friends. As far as I’m aware, autistic people still desire friends usually.
Huh, that first one feels more like Schizoid personality disorder. My impression is that, while autistic people can struggle to make and keep friends, they do generally still want to have the same amount of friends as an allistic person.
538 no longer has Nate Silver or his model; Disney bought it and fired him like a year ago or so.
Still, I agree; I don’t like his politics, but his analysis of polls and numbers is probably the best out there.
Couldn’t disagree more. The stuff I liked about ER feel disconnected from the open world, and I feel likes its sprawling reptative scope detracted enjoyment from it for me.
Decaf does actually still have caffeine, just normally like 97% less.
Which, I guess is like the boneless wings having 97% less bones, now in convinient needle shaped shards
I think controller is only ‘necessary’ for souls games due to them not supporting keyboard and mouse well. I’d prefer to use keyboard for it, but all of the inputs and menu-ing is fucked up.
Tbh, its a testament to how good the games are, that they are enjoyable despite a huge lack of QoL across the board
I mean, that’s the point of Dune? The ‘prophesies’ aren’t real, they’re seeded by the Bene Gesserit, the same group that spent millennia breeding the ‘savior’. And, he’s not meant to really be a savior, but their catspaw.
But also, he’s definitely not actually a savior, on account of all the death he brings. It’s complicated, but overall a deconstruction of white savior narratives and similar stories.
What, the open world genre? Maybe Elden Ring, but tbh it would have been better had it not been open world.
I just don’t really get BotW and TotK, and fwiw, I am that, ‘played emulated with settings pumped for free’ person. They both just seem so repetitive, worth like, 5 hours of fun.
Edit: to be clear, I did not turn off item durability or change any game mechanics, just resolution and fps. Item durability is a crutch the game relies of for balance, andnits annoying, but isn’t related to the central complaint I have: game is repetative. So much is just, same kind of luzzle again, same kind of fight again, and no cool rewards that don’t break. I don’t get what the appeal is.
Also, article skips over the chemical part of this: Vitriol, the name for the impure sulfuric acid they used, was green (due to some iron and cupper sulfates). You can use sulfuric acid to purify gold; it’ll dissolve the silver and copper in a gold alloy, but not the gold itself, giving you 100% gold.
However, the green lion can also ‘ascend’ by combing with nitric acid to make aqua regia, where it can dissolve gold, “devouring it”.
Same ways gay people get ‘straight married’.
Could be family pressure. Could be internalized hetreonormativity making them feel like they ‘should’ do this. Could be they haven’t really realized, come to terms with, or accepted their own identity.
I mean, think of a ‘stereotypical’ aromantic guy. He’s interested in women, and sleeps around a lot, but despite not getting feelings, might ‘settle down’ with one partner because its ‘normal, respectable’, even if it’s not something that makes him happy. Probably won’t make the wife happy either, but that’s it’s own issue, why she might marry a guy that ‘doesn’t do romance’.