Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibilit...
Besides speed, it’s also really useful for older games with unstable graphics renderers that don’t play nice with modern hardware. When I was still on Windows, I used DXVK on Fallout: New Vegas and Driver: Parallel Lines, and they decreased crashes by a LOT compared to when they ran on native DX9.
In terms of speed, obviously I didn’t notice much of a difference with D:PL since it’s a 2006 game that’s not demanding at all, but I did notice F:NV seemed to also run better and less laggy in general (not only is FNV poorly-optimized, but I also use a lot of graphics mods for it).
Besides speed, it’s also really useful for older games with unstable graphics renderers that don’t play nice with modern hardware. When I was still on Windows, I used DXVK on Fallout: New Vegas and Driver: Parallel Lines, and they decreased crashes by a LOT compared to when they ran on native DX9.
In terms of speed, obviously I didn’t notice much of a difference with D:PL since it’s a 2006 game that’s not demanding at all, but I did notice F:NV seemed to also run better and less laggy in general (not only is FNV poorly-optimized, but I also use a lot of graphics mods for it).