There’s something profoundly relaxing and sound-bathic about it, spesh with a low pass filter or filtering out all the treble.
The House song from Mother 1 is amazing and so is the rest of the album in this light
Try it; I double-dare you
There’s something profoundly relaxing and sound-bathic about it, spesh with a low pass filter or filtering out all the treble.
The House song from Mother 1 is amazing and so is the rest of the album in this light
Try it; I double-dare you
https://www.youtube.com/watch?v=XGU8PcZmN64&list=PL72325BBD77D6DBE9&index=25
I’ll do a MIDI render for the heck of it as well to illustrate for anyone else who might have an interest in doing MIDI renders of NES audio tracks.
MIDI render walkthrough
Starting from the
eb0_mother_livehousesong.mid
MIDI-sequenced version here:https://www.vgmusic.com/music/console/nintendo/nes/
Use MIDI soundfont Musyng Kite (a more-realistic, not-very-synthy soundfont; there will be ones that’ll be closer to the NES, but this will have the non-synth instruments sound more-realistic) converted to .sf2.
Use TiMidity++ to render to a WAVE file (could just play it directly, too, but I want to upload it):
Convert to Opus-encoded WebM, as Lemmy will accept inline WebM:
And then uploading to catbox.moe.
Referencing the video in a spoiler tag, because I don’t know of an audio-only format that Lemmy is okay with, and the Lemmy Web UI tries making a large video player for WebM:
MIDI render